Primary low-poly mesh of male physique in a T-pose
The true picture references had been used for the mannequin creation.
The physique proportions are equal to measured pure proportions adopted in artwork and design.
The mannequin was designed to be a common “stem cell” for extra subtle particular topology like anatomic, sculpture, animation.
Further 4 mesh density ranges for head and limbs are offered: primary, easy, intermediate, superior.
The mannequin is sweet as a foundation and 3D reference for modeling male our bodies with pure proportions.
- Mannequin was made with clear topology primarily based on loops and quads.
- 5 ranges of mesh density for head and limbs are offered.
- Every density stage of mesh is put in separate file.
- Head and limbs positions are equal, so you could simply mix them to particular wants.
- Superior mesh of head options mouth pit and life like ears.
- Mannequin has actual world scale (system models – centimeters).
- Base of mannequin is on the World Origin (0,0) simply above the grid.
The next codecs are included within the pack:
- max (Autodesk 3ds Max 2011, Scanline render)
- fbx (Autodesk FBX model 2013.3)
- obj (Wavefront Applied sciences)
- 3ds (3D Studio)
- png (Preview photos)
- pdf (Readme)
FBX, OBJ and 3DS had been exported straight from Autodesk 3ds Max.
Polygon rely (vertices-8564, quads-8538, tris-2, ngons-none):
- Begin mesh: vertices-677, quads-674, tris-2
- Primary mesh: vertices-964, quads-962
- Easy mesh: vertices-1478, quads-1476
- Intermediate mesh: vertices-2011, quads-1994
- Superior mesh: vertices-3434, quads-3432
UVW mapping: NO
Mannequin dimensions: W=181cm, L=29cm, H=180cm
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